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	<title>SOSFactory Blog &#187; Mascot design</title>
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	<link>http://www.sosfactory.com/blog</link>
	<description>Design for Newbies</description>
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		<title>How to integrate a mascot design in your website</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/how-to-integrate-a-mascot-design-in-your-website/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/how-to-integrate-a-mascot-design-in-your-website/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 14:37:23 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosfactory.com/blog/?p=722</guid>
		<description><![CDATA[
			
				
			
		
Mascot design for webs is one of my specialties, in the last few years I&#8217;ve been designing dozens of corporative characters for webs. Clients are usually very satisfied with the design, but they don&#8217;t know how to make the most out of it.
Sometimes they have to use them at very small sizes, sometimes they are [...]]]></description>
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<p><strong>Mascot design</strong> for webs is one of <a href="http://sosfactory.com/mascot-design.html">my specialties</a>, in the last few years I&#8217;ve been designing dozens of corporative characters for webs. Clients are usually very satisfied with the design, but they don&#8217;t know how to make the most out of it.</p>
<p>Sometimes they have to use them at <a href="http://www.hookahlounge.net/">very small sizes</a>, sometimes <a href="http://www.chrisguthrie.net/">they are not well fitted in the context</a>, very often <a href="http://sergitosuanez.deviantart.com/art/Linerider-for-Nintendo-DS-93834491">they modify the design with disastrous results</a>, usually they are too agressive with the compression of the image&#8230; and in many cases <a href="http://www.ninjaotter.com/">they don&#8217;t make a real usage of the designs</a>.</p>
<p><a href="http://sosfactory.com/mascot-design.html"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/mascot-design.jpg" width="520" height="1899" alt="Mascot design" /></a></p>
<h3>Points you should have in consideration to make the most out of your mascot design.</h3>
<ul>
<li>First of all, consider if you really need a mascot design. Is it adecuate for your public objective?</li>
<li>Program your web in order to make the most out of your character design.</li>
<li>Remember: the bigger you show the illustration (within reasonable limits) the nicer it will look.</li>
<li>Leave margins around the illustration, let the design breathe.</li>
<li>Make the mascot interact with the rest of the web, be creative.</li>
<li>Apply your corporative colors to your mascot.</li>
<li>Design a versatile mascot, this way you can use it for banners, avatars, T-shirts, or your &quot;about&quot; page.</li>
<li>Choose a concept that matches your corporative values.</li>
<li>Optimize the weight of the illustration, save it as JPG at 60%.</li>
<li>If you have to make later modifications, ask the author of the design.</li>
<li>Order your designs in high resolution (till 7000&#215;7000px) or in vectorial format. This way you can print any size you need.</li>
<li>Watch if your design fits the <a href="http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-for-websites/"> basic principles</a> when it comes to design a mascot.</li>
</ul>
<div class="entry_image">
<p><a href="http://www.tylercruz.com/"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/tyler-cruz.jpg" width="520" height="522" alt="Tyler Cruz" /></a></p>
<p>Tyler Cruz customizes his mascot for different occasions, a good idea.</p>
</div>
<h3>Characteristics of a good mascot design</h3>
<ul>
<li>Memorable, it must cause impact.</li>
<li>Easy to remember, it must remain etched in the memory of the observer.</li>
<li>It must be unique, and easy to discriminate from the competitors</li>
<li>Attractive, the character must be attractive for our target public.</li>
<li>Iconic, the character must represent the corporative values of the brand.</li>
<li>Functional, it must work in banners, in the headline of the web, in the logo.</li>
</ul>
<p><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/mongrel.jpg" width="520" height="322" alt="Logo design" /></p>
<h3>Effective ways to integrate the designs of the characters in the web.</h3>
<p>The use of the <strong>mascot integrated in the logotype</strong> is the most common way to integrate the character. This way we associate the character with the brand, it´s one of the most effective ways to use a mascot.</p>
<div class="entry_image">
<p><a href="http://www.bigdavestar.com/"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/big-dave-star.jpg" width="520" height="172" alt="Big Dave Star"></a></p>
<p>Notice the mascot use the corporative colors of the web. Very good integration.</p>
</div>
<p><a href="http://www.prisonstruggle.com/"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/prison-struggle.jpg" width="540" height="377" alt="Prison struggle" /></a></p>
<p>We can integrate the mascot very effectively by using it as an icon or <strong>integrating it in the buttons</strong>. We can use it in the &quot;over&quot; state of our buttons and animate it in Flash:</p>
<p><a href="http://www.sosfactory.com/web-design/camholdem/camholdem.jpg"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/camholdem.jpg" width="540" height="188" alt="Cam Holdem"></a></p>
<p>One of the most effective ways consists of<strong> using the illustration all the wide of the web</strong>. You sacrifice a lot of space but you get a great visual impact. <a href="http://www.johncow.com">John Cow</a>&#8217;s web was a good example of this, too bad they are reducing more and more the size of the illustration instead of optimizing the remaining space.</p>
<div class="entry_image">
<p><a href="http://www.johncow.com"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/mascot-header.jpg" width="520" height="508" alt="John cow"></a></p>
<p>Some examples of illustration as all wide headline of the web.</p>
</div>
<p><a href="http://www.freepowerboards.com"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/free-power-boards.jpg" width="540" height="212" alt="Free Power Boards" /></a></p>
<p>We don&#8217;t really need to use the mascot in the headline of the web, we can use it to <strong>highlight certain elements</strong> of the design:</p>
<p><a href="http://www.samuraioflegend.com"> <img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/samurai.jpg" width="540" height="482" alt="Samurai of Legend" /></a></p>
<p><a href="http://www.signaturebar.com"><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/siganture-bar.jpg" width="540" height="391" alt="Signature Bar" /></a></p>
<p>To finish, some <strong>banners</strong> with character designs:</p>
<p><img src="http://www.sosfactory.com/blog/wp-content/uploads/2009/11/banner-design.jpg" width="520" height="328" alt="Banner design"></p>
<img src="http://www.sosfactory.com/blog/?ak_action=api_record_view&id=722&type=feed" alt="" />]]></content:encoded>
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		<item>
		<title>Vectorial character design with Illustrator</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/vectorial-illustration-with-illustrator/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/vectorial-illustration-with-illustrator/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 11:42:21 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Illustrator]]></category>
		<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosnewbie.com/en/mascot-design/vectorial-illustration-with-illustrator/</guid>
		<description><![CDATA[
			
				
			
		
It&#8217;s time to write a tutorial on vector illustration. In this post I&#8217;ll explain the process I followed at the time of designing by order (from SOSFactory) the mascot in vector format for Twisted Monkey Studios, producers of horror films. 

	          www.twistedmonkeystudios.com
Ingredients :

Paper and pencil.
Scanner.
Photoshop.
Illustrator.
Silhouette (a [...]]]></description>
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<p>It&#8217;s time to write a tutorial on vector illustration. In this post I&#8217;ll explain the process I followed at the time of designing by order (from <a href="http://www.sosfactory.com" target="_blank">SOSFactory</a>) the mascot in vector format for <a href="http://www.twistedmonkeystudios.com" target="_blank">Twisted Monkey Studios</a>, producers of horror films. </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/final-design.gif" alt="Twisted Monkey final design" width="350" height="373" /></p>
<p>	          <a href="http://www.twistedmonkeystudios.com" target="_blank">www.twistedmonkeystudios.com</a></div>
<h3>Ingredients :</h3>
<ol>
<li>Paper and pencil.</li>
<li>Scanner.</li>
<li>Photoshop.</li>
<li>Illustrator.</li>
<li><a href="http://www.silhouetteonline.com" target="_blank">Silhouette</a> (a plug-in for Illustrator).</li>
<li>Basic concepts of Photoshop and Illustrator. </li>
<li>A lot of patience.</li>
<li>Optional : Digitizer tablet. </li>
</ol>
<h3>Briefing</h3>
<p>The first thing to do is to know our client. This is why we have a tool called <a href="http://www.sosfactory.com/blog/articles/freelancing/the-briefing/" target="_blank">Briefing</a>, which is a series of key questions to assist you in understanding the company and its requirements. Nonetheless, it can be done in a more or less formal way. </p>
<p>In this case we&#8217;re going to design a character for a horror movies producer. The requirement was a monkey as the mascot, the catch being that it was not to be your typical nice monkey. So we came up with the idea of making its clothes include a straight jacket and for it to have a knife with blood&#8230; lots of blood! It had to look nice, yet intriguing at the same time.</p>
<h3>Traditional Drawing and Photoshop Retouches</h3>
<p>I always advice you to start any design the traditional way, with a paper and pencil, especially if it&#8217;s an illustration. As good as your <a href="http://www.wacom.com">Wacom tablet</a> may be, it&#8217;ll never be as accurate as a conventional pencil.</p>
<p><strong>Traditional Drawing.</strong> The image at the bottom left is my pencil sketch, I commence drawing with a red pencil, and when I&#8217;m satisfied with the results I remark the lines with a graphite pencil (bottom right). As you may notice, it is more of a sketch than a finished drawing. Unfortunately my line quality isn&#8217;t as good as some comics professionals, but fret not about that because this is why we have a computer! <a href="http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-for-websites/" target="_blank">The important thing is to have the concepts well assimilated</a>, and to apply them to the character we want to design.</p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/mascot-design-skecht.jpg" alt="Mascot design sketch" width="456" height="349" /></p>
<p>Traditional drawing on the left, photoshop retouches on the right.</p></div>
<p><strong>Photoshop Retouches</strong>. When I get something decent as a start point, I scan it to Photoshop and start to move things around, play with the facial expressions, the pose and various other elements of the design &#8230; until I get something I like (image below).</p>
<p>Take a look at how the character evolves during the process. If you don&#8217;t have a very clear perception of what you want to do it&#8217;s always better to start with just about anything and then retouch it until you get what you&#8217;re looking for.<strong> And don&#8217;t get disheartened if you can&#8217;t get it at the first attempt, it&#8217;s common for such a thing to happen. </strong></p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/animacion-pose-02.gif" alt="Personality evolution of the character" width="250" height="282" /></p>
<p>Evolution of the personality of our character <img src='http://www.sosfactory.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </div>
<h3>Cleaning and Inking in Photoshop</h3>
<p><strong>Cleaning.</strong> I already have the base for the character, now with my digitizer tablet I start to clean the sketch in Photoshop, assigning different line weights as I go on (explanation below). </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/entintado-digital.jpg" alt="Digital inking" width="457" height="256" /><br />Cleaning with the digitizer tablet on the left, Inking with Photoshop on the right</div>
<p><strong>Inking.</strong> The next step is to ink our character (above right image), the first thing  is that it&#8217;s <strong>critical to use a very high resolution</strong> (5000&#215;5000 pixels) for several reasons :</p>
<ol>
<li>It&#8217;s more comfortable to work with.</li>
<li>If later on in the process we decide to reduce the design, smaller mistakes wont be visible.</li>
<li>If the work is the same, preferably let&#8217;s do it at a higher resolution so it is print ready. </li>
<li>While vectorizing, the design would acquire accurate lines. </li>
</ol>
<p>We have 3 types of lines (take a look to the final inking below) :  </p>
<ol>
<li><strong>Contour :</strong> the bigger lines. </li>
<li><strong>Area delimitators :</strong> for instance, the inferior limit of the jacket, medium thickness lines. </li>
<li> <strong>Internal lines :</strong> the lines that mark the cheek, they are the most thin ones. </li>
<li><strong>Transition lines :</strong> they start as the contour and then get in to the design. We start by making it thick and then thiner as it progresses, as noticed on the line in the chin. </li>
</ol>
<p>What we shouldn&#8217;t do :</p>
<ol>
<li>Make shadows with lines: it would merely make the design messy. </li>
<li>Create extremely thick lines without any variation in thickness. </li>
<li>Have internal lines too long: the purpose of these lines is to mark volume, you have to create them in a subtle way. It is meant to serve as a guide for when you color.</li>
<li>Draw straight lines : if you look closely, all the lines are slightly curved.</li>
<li>Have small areas: ensure that your volumes are as big as possible, otherwise when the time comes to color you wont have sufficient space and it will end up staying flat. </li>
</ol>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/entintado-final.jpg" alt="Final inking" width="478" height="510" /></p>
<p>Final inking, it&#8217;s very important to modulate the lines correctly.</p></div>
<p>To get the final inking we have various options:</p>
<ol>
<li>If you&#8217;re a drawing professional the best thing to do is to use your pencil lines, then simply clean them up in Photoshop. <strong>VIDEO TUTORIAL: <a href="http://www.sosfactory.com/blog/how-to/videotutorial-digital-inking-with-photoshop/" target="_blank">Photoshop digital inking 1</a> </strong> </li>
<li>If like me, your hand-drawn lines are not very good, we ink the sketch with Photoshop&#8217;s vector tools. <strong>VIDEO TUTORIAL:<a href="http://www.sosfactory.com/blog/how-to/advanced-digital-drawing-photoshop-videotutorial/" target="_blank">Photoshop digital inking 2</a></strong>, if you&#8217;re not well versed with the pen tool it would be advisable to take a loot at this tutorial on <a href="http://www.sosfactory.com/blog/how-to/photoshop-tutorial-digital-drawing/" target="_blank"> Photoshop basic digital drawing</a>. </li>
</ol>
<h3>Vectorizing with Silhouette for Illustrator</h3>
<p>The first thing you need is the plug-in itself, <a href="http://www.silhouetteonline.com" target="_blank">Silhouette</a> for Illustrator, you can <a href="http://www.silhouetteonline.com/silhouette/download.php3">download Silhouette here</a>. On successfully downloading, decompress it with <a href="http://www.winzip.com" target="_blank">Winzip</a> and put the file &quot;SilhouettePlugIn.aip&quot; in the plugins folder of Illustrator. Once inside the program you only need to make the silhouette palette visible (Window &gt; Show Shilouette tool settings).</p>
<p>Then save your design from within Photoshop to the TIFF format (without transparency) and open it in Illustrator.</p>
<p>Then download the <strong>VIDEO TUTORIAL</strong> where I explain <a href="http://www.sosnewbie.com/videotutorials/vectorizar-shilouette.wmv" target="_blank">how to vectorize with Silhouette</a>. Here is a screenshot of the parameters I use :</p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/shilouette.jpg" alt="Vectorization parameters" width="184" height="161" /> </div>
<p>Now that we have our design vectorized we can edit it until the lines are perfect. I normally add a contour from Illustrator to give a sensation of balance to the design. </p>
<p>*** Note: when you add a contour though Photoshop it ends up rounding the borders, this doesn&#8217;t respect the angular details while Illustrator does. Depending on the sensation you wish to give your design you can use one or the other. </p>
<p>*** Note 2: I&#8217;m sure by now you&#8217;d be wondering &#8230; <strong>why have I used Photoshop to ink the bitmaps only to vectorize it later? Wouldn&#8217;t it have been better to use Illustrator from the get go?</strong> Thruthfully, it&#8217;s a personal choice, and here are the reasons for mine : </p>
<ol>
<li>I personally find inking in Photoshop more comfortable and quick, Illustrator exhausts me. </li>
<li>If you have a digitizer tablet when using bitmaps you can paint or erase the lines by hand, which saves you a lot of time in the long run.</li>
</ol>
<h3>Asigning plain colors, gradient and volumes</h3>
<p><strong>Plain colors.</strong> Now that we have our vector inking, if you take a look the options in Silhouette, they are chosen to give us a black silhouette, and a bunch of white pieces on top. Now we only have to fill each white area with the color we want, I usually use medium tones, not too dark or too light. <a href="http://www.sosnewbie.com/videotutorials/colors.zip" target="_blank">Here&#8217;s the color palette I&#8217;ve used.</a></p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/colores-planos.jpg" alt="Plain colors" width="350" height="379" /></p>
<p>		      Plain colors </p></div>
<p><strong>Adding gradients</strong>. We have to create gradients of at least two differentiable colors, one dark and one light, but not extremely contrasting because we&#8217;ll add lights and shades later on. For now don&#8217;t pay too much attention to the gradient direction, we&#8217;re just choosing the color tones, later on we&#8217;ll orientate them to give coherence to the illumination.  </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/degradados-color.jpg" alt="Gradient colors" width="350" height="379" /> </p>
<p>		      Gradient colors </p></div>
<p><strong>Cutting the areas.</strong> As you have seen the gradient areas are too ample to get good illumination effects. So we have to cut these big areas in to smaller volumes (take a look to the image below). </p>
<p>Later we retouch the gradient colors to try to get a coherent illumination. There&#8217;s a basic thumb rule that&#8217;s very important : <strong>next to a dark color there&#8217;s always a light color. </strong></p>
<p>I&#8217;ve prepared a small <strong>VIDEO TUTORIAL</strong> to show you how it&#8217;s done, download it <a href="http://www.sosnewbie.com/videotutorials/cortes.wmv" target="_blank">here</a>. </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/degradados-color-cortes.jpg" alt="Gradient colors with cuts" width="478" height="248" /></p>
<p>		      Gradient colors with the areas cut in to smaller volumes</p></div>
<h3>Adding shadows and lights</h3>
<p><strong>Shadows.</strong> We&#8217;ll create a layer and set its blend mode to <strong>Multiply</strong>. This way we have all the shadow vectors grouped together. <strong>IMPORTANT :</strong> if you make the shadows in the Normal blend mode you&#8217;ll have to adjust the vectors a lot so you don&#8217;t cover the black lines, this is why we use the Multiply blend mode. This mode makes the layer transparent on top of the black color. </p>
<p>We simply pick a similar color (sometimes I use gradient colors as well) to the one in the background and we make small vectors to mark the areas in the shadows. </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/sombras.gif" alt="Vectorial shadows" width="350" height="373" /></p>
<p>		      Animation so you appreciate the shadows. </p></div>
<p><strong>Lights.</strong> In this case it&#8217;s not essential to use different layer modes, although you can always use the < strong >Screen</strong> blend mode to get lighter tones. Observe the animation below, first I make a soft illumination and later I add some strong light retouches in order to reinforce the contours. </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/luces.gif" alt="Illustrator lights" width="350" height="373" /> </div>
<h3>Final Retouches</h3>
<p>Now we only need to add blood in industrial quantities. For this I used the <a href="http://www.gomedia.us/arsenal/freestuff.php" target="_blank">free Gomedia vectors </a>(if you use them in your design do put a link back to their site, you have to be thankful right!). The blood is added in a layer above all the others, but below the right eye, in the <strong>Multiply</strong> blend mode. </p>
<div class="entry_image"><img src="http://www.sosnewbie.com/imagenes/ilustracion-vectorial/final-design.gif" alt="Twisted Monkey final design" width="350" height="373" /></p>
<p>                        <a href="http://www.twistedmonkeystudios.com" target="_blank">www.twistedmonkeystudios.com</a></div>
<p>Observe that in the post I link to other tutorials or artices that cover the different phases of the process. Although I know that in such a complex tutorial I might have forgotten to explain quite a handful of concepts, if you do still somehow have any doubt just comment it, I&#8217;ll try to answer it as soon as I can and I&#8217;ll add it to the tutorial. </p>
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		<item>
		<title>Mascot Design In Real Time Order &#8211; PSDTuts</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-in-real-time-order-psdtuts/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-in-real-time-order-psdtuts/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 20:16:14 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosnewbie.com/en/mascot-design/mascot-design-in-real-time-order-psdtuts/</guid>
		<description><![CDATA[
			
				
			
		
  
 
Hello guys, I was hired again by PSDTuts to write another tutorial, this time completelly FREE.
YOU CAN READ THE TUTORIAL HERE
In this article Im going to talk about my workflow used to design mascots for websites. This process in this article was described in real time as I created the designs. Let&#8217;s [...]]]></description>
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<p class="centrado"><a href="http://psdtuts.com/designing-tutorials/mascot-design-in-real-time-order-the-sosfactory-way/"> <img src="http://www.sosnewbie.com/imagenes/mafia-death/thumb.jpg" alt="Mascot deign" /></a> </p>
<p class="centrado"> <!--adsense#2--></p>
<p>Hello guys, I was hired again by PSDTuts to write another tutorial, this time completelly FREE.</p>
<p><a href="http://psdtuts.com/designing-tutorials/mascot-design-in-real-time-order-the-sosfactory-way/">YOU CAN READ THE TUTORIAL HERE</a></p>
<p>In this article Im going to talk about my workflow used to design mascots for websites. This process in this article was described in real time as I created the designs. Let&#8217;s look at this more closely.</p>
<p class="centrado"> <!--adsense#3--></p>
<img src="http://www.sosfactory.com/blog/?ak_action=api_record_view&id=72&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Mascot design tutorial for PSDTuts</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-tutorial-for-psdtuts/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-tutorial-for-psdtuts/#comments</comments>
		<pubDate>Wed, 20 Aug 2008 11:15:24 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosnewbie.com/en/mascot-design/mascot-design-tutorial-for-psdtuts/</guid>
		<description><![CDATA[
			
				
			
		
 
Hello buddies, looks like I was really busy during the last month, as you noticed I dont post too much latelly, but its because I was working in the biggest and more detailed tutorial I have ever write,  PSDTuts hired me to write a tutorial about mascot design  in Photoshop.
The tuto explain [...]]]></description>
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<p class="centrado"> <!--adsense#1--></p>
<p>Hello buddies, looks like I was really busy during the last month, as you noticed I dont post too much latelly, but its because I was working in the biggest and more detailed tutorial I have ever write,  <a href="http://psdtuts.com/news/new-plus-tutorial-sosfactory-style-mascot-design-in-photoshop/" target="_blank">PSDTuts hired me to write a tutorial about mascot design  in Photoshop</a>.</p>
<p>The tuto explain all the steps at time to design a mascot, from the skechts to the final rendering in Photoshop, this time explaining a new color technique, the use of history brush, the fusion mode layers &#8230; and much more.</p>
<p>This tutorial is for the <a href="http://psdtuts.com/join-psdtuts-plus/" target="_blank">PLUS PSDTuts</a> section,  but dont worry, for just  <strong>9US$ month </strong> (22US$ 3 months) you have access to the tutorial and files  (including the final design, it worth <strong> 600US$</strong>).</p>
<p>Just a little support for this guys, keeping in mind the quality of the content and the price they paid to get a exclusive design for PSDTuts readers.</p>
<h2>Outcome</h2>
<p>This is the final design, you can download some free wallpapers doing click in every image <img src='http://www.sosfactory.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p><a href="http://www.sosnewbie.com/imagenes/mascot-design-psdtuts/wall-0-high.jpg" target="_blank"><img src="http://www.sosnewbie.com/imagenes//mascot-design-psdtuts/wall-0-low.jpg" alt="Wallpaper full color" width="478" height="360" border="0" /></a></p>
<p><a href="http://www.sosnewbie.com/imagenes//mascot-design-psdtuts/wall-1-high.jpg" target="_blank"><img src="http://www.sosnewbie.com/imagenes//mascot-design-psdtuts/wall-1-low.jpg" alt="Wallpaper full color" width="478" height="370" border="0" /></a></p>
<p class="centrado"> <!--adsense#3--></p>
<p><a href="http://www.sosnewbie.com/imagenes//mascot-design-psdtuts/wall-2-high.jpg" target="_blank"><img src="http://www.sosnewbie.com/imagenes//mascot-design-psdtuts/wall-2-low.jpg" alt="Wallpaper 2 colors" width="478" height="370" border="0" /></a></p>
<img src="http://www.sosfactory.com/blog/?ak_action=api_record_view&id=70&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>9</slash:comments>
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		<item>
		<title>Drunken Monkey Photoshop tutorial</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/drunken-monkey-photoshop-tutorial/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/drunken-monkey-photoshop-tutorial/#comments</comments>
		<pubDate>Wed, 13 Feb 2008 16:21:34 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosnewbie.com/en/mascot-design/drunken-monkey-photoshop-tutorial/</guid>
		<description><![CDATA[
			
				
			
		


Hello Newbies!! You already noticed SOSNewbie is not updated latelly, the main reason is because my workload (Im sleeping 5h per day one week ago) but there is another one&#8230; I was working the most complex tutorial about mascot and logo design I never did, I spent lot of time  doing this tutorial like [...]]]></description>
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			</a>
		</div>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes/drunken-monkey/banner.jpg" alt="Mascot and logo design" width="500" height="111" /></p>
<p class="centrado"><!--adsense#2--></p>
<p>Hello Newbies!! You already noticed SOSNewbie is not updated latelly, the main reason is because my workload (Im sleeping 5h per day one week ago) but there is another one&#8230; I was working the most complex tutorial about mascot and logo design I never did, I spent lot of time  doing this tutorial like guest writer for <a href="http://www.smashingmagazine.com/2008/02/13/drunken-monkey-photoshop-tutorial" target="_blank">Smashingmagazine</a>. </p>
<p>Here is a sneak peak: </p>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes/drunken-monkey/progress_animation.gif" alt="Mascot design Progress" width="478" height="542" /><br />
      I did a step by step tutorial to show how I usually draw my character designs 
    </p>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes/drunken-monkey/digital_color_photoshop.gif" alt="Digital color with Photoshop" width="455" height="293" /><br />
    And another capture of how I color my mascot designs </p>
<p class="centrado"><!--adsense#2--></p>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes//drunken-monkey/final.jpg" alt="Drunken Monkey mascot and lgoo design" width="478" height="611" /><br />
    Here is the outcome <img src='http://www.sosfactory.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p class="centrado"><!--adsense#3--></p>
<p>You can see the whole tutorial here: <a href="http://www.smashingmagazine.com/2008/02/13/drunken-monkey-photoshop-tutorial" target="_blank">Drunken Monkey Photoshop Tutorial in Smashingmagazine, by SOSNewbie </a></p>
<p>I hope you like it!!!<br />
      Sergio</p>
<img src="http://www.sosfactory.com/blog/?ak_action=api_record_view&id=61&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>57</slash:comments>
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		<item>
		<title>Videotutorial: digital color with Photoshop</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/videotutorial-digital-color-with-photoshop/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/videotutorial-digital-color-with-photoshop/#comments</comments>
		<pubDate>Thu, 03 May 2007 22:36:03 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosnewbie.com/en/mascot-design/videotutorial-digital-color-with-photoshop/</guid>
		<description><![CDATA[
			
				
			
		
To see the video just click on the image.

Here is the last step when designing mascots for websites. I did this color job just to do this video, so its a short version, I usually spend around 3h per mascot design when I work from sosfactory, but this would be too long, impossible to edit, [...]]]></description>
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			</a>
		</div>
<p class="centrado"><a target="_blank" href="http://www.sosnewbie.com/videotutorials/color/color.html" title="Digital color with Photoshop"><img width="327" src="http://www.sosnewbie.com/imagenes/videtotutorial_3_color_digital/videotutorial_color_parte3.jpg" alt="Digital color with Photoshop" height="267" style="width: 327px; height: 267px" title="Digital color with Photoshop" /></a><br/>To see the video just click on the image.</p>
<p class="centrado"><!--adsense#2--></p>
<p>Here is the last step when designing mascots for websites. I did this color job just to do this video, so its a short version, I usually spend around 3h per mascot design when I work from <a href="http://www.sosfactory.com">sosfactory</a>, but this would be too long, impossible to edit, maybe in the future <img src='http://www.sosfactory.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>If you have any doubt, or suggestion, please just leave a comment and I will reply as soon as possible.</p>
<p class="centrado"><a href="ed2k://|file|digital%20color%20with%20Photoshop%20VIDEOTUTORIAL%20-%20By%20SOSNEWBIE.zip|28311910|48B85153F0025AC338FE4CE4FE43AFB4|h=76NHX47XRIIJ7SYG6SYOFRFTTB3A7U3S|/" target="_blank"><img src="http://www.sosnewbie.com/imagenes/emule-en.jpg" alt="Download video with Emule" width="478" height="307" border="0" longdesc="Download video with Emule" /></p>
<p class="centrado"><!--adsense#3--></p>
<img src="http://www.sosfactory.com/blog/?ak_action=api_record_view&id=16&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>66</slash:comments>
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		<item>
		<title>Principles of Mascot design for the web</title>
		<link>http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-for-websites/</link>
		<comments>http://www.sosfactory.com/blog/how-to/mascot-design/mascot-design-for-websites/#comments</comments>
		<pubDate>Thu, 03 May 2007 13:40:48 +0000</pubDate>
		<dc:creator>Sergio Ordonez</dc:creator>
				<category><![CDATA[Mascot design]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.sosnewbie.com/en/mascot-design/mascot-design-for-websites/</guid>
		<description><![CDATA[
			
				
			
		
In this article we are going to see some general questions about mascot design for websites: composition, lines weight, file formats, styles and color schemes… You will notice that during the text there will be several links to other pages where every topic is explained in more detail.

If you have any doubts about this article, [...]]]></description>
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<p>In this article we are going to see some general questions about <span class="resalte1">mascot design for websites: </span>composition, lines weight, file formats, styles and color schemes… You will notice that during the text there will be several links to other pages where every topic is explained in more detail.</p>
<p class="centrado"><!--adsense#2--></p>
<p>If you have any doubts about this article, just ask and we will add it <img src='http://www.sosfactory.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<h2>Where are we going to use our mascot design?</h2>
<p>This is the key question to start designing our character; it’s different to design one to include it in a website as a logo than to do it for a big scale printing.</p>
<p>Usually clients give us an area in the site where we have to make the character fit, so we have to leave some space for the rest of the modeling.</p>
<p>I suggest you to never start your character design without knowing where is it going to be put. If it’s possible, make a screenshot of the website and print it; use it to create the first sketches. Otherwise you may encounter some surprises.</p>
<h2>Format, size and resolution</h2>
<p>When we do <a href="http://sosfactory.com/mascot-design.html" target="_blank">mascot design for websites</a> if I can choose I prefer to use <span class="resalte1">bitmaps</span> to vectors; it’s quicker and more comfortable if you have a <a href="http://www.wacom.com" target="_blank">Wacom</a>. Generally I use bitmaps of less than 7000 x 7000px, depending on the computer you have you will be able to allow you to work with higher or lower sizes.</p>
<p><span class="resalte1">Bitmaps: the size matters. </span>Sometimes, even though we design for websites, the use for printing isn’t discarded, for example <span class="italic">merchandising</span>. That’s why when you will deliver a design of 200 x 200px it’s better to do it in the biggest size possible, and then scale it to the final size for two reasons:</p>
<ol>
<li>It’s more comfortable because you don’t have to pay much attention to little details. When you reduce the size, imperfections are deleted.</li>
<li>You can charge extra money for the high resolution file, or offer it as an extra service as we do here in <a href="http://www.sosfactory.com" target="_blank">Sosfactory</a>.</li>
</ol>
<p>This is the general rule for choosing the <strong>format</strong>:</p>
<ol>
<li><span class="resalte1">Bitmaps: </span>for presentation in monitor (web or multimedia) or printing up to 60 x 60cm at the maximum quality (300dpi) or 120 x 120cm at medium quality (150dpi).</li>
<li><span class="resalte1">Vectors: </span>for maximum quality printing at more than 60 x 60cm.</li>
</ol>
<p>For the <span class="resalte1">resolution, </span>use 72dpi for web or multimedia and 300dpi for maximum quality printing. If you use 150dpi, the print will have medium quality.</p>
<h2>Concept</h2>
<p>This is the more complex creative phase; we have to get the most information we possibly can about the company that hired us. To achieve this, the best thing we can do is to create a  briefing or at least ask some questions like:</p>
<ol>
<li>What does the company do?</li>
<li>Who are their competitors?</li>
<li>What do they want to communicate?</li>
<li>The audience to which is destined?</li>
</ol>
<p>There are no magic tips&#8230; you just have to study the company and wait for the magic to arise, after that it will be question of technique at the time of shaping the concept. Here you will find some techniques in order to encourage creativity.</p>
<h2>Design proportions, character’s pose and silhouette</h2>
<p><span class="resalte1">Proportions </span>are very important when designing for a website. Imagine that in the header of that website we just have 100px height&#8230; If we design a very thin mascot, at that size it will hardly be visible and we’ll loose all the face details. And the face is the main part.</p>
<p class="centrado"><!--adsense#2--></p>
<p class="centrado" align="center"><img src="http://www.sosnewbie.com/imagenes/manual_diseno_mascotas/diseno_personaje_proporcion01.jpg" name="image70" alt="diseño personaje proporcion" title="diseño personaje proporcion" id="image70" /></p>
<p>That’s why in <a href="http://www.sosfactory.com" target="_blank">Sosfactory</a> we almost always use the <em>cartoon</em> style when we design for a website. A character with <a href="http://www.portrait-artist.org/misc/proportion.html" target="_blank">normal proportions</a> will work for a <a href="http://www.marvel.com" target="_blank">Marvel</a> cover, but it will hardly work at 100px height, at least in a normal pose&#8230; <span class="resalte1">The pose</span> is also very important, it has to adapt to the space they give us. Take a look at these two images we designed for <a href="http://www.lootbunny.com" target="_blank">Lootbunny</a></p>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes/manual_diseno_mascotas/diseno_mascotas_proporcion02.jpg" alt="diseño personaje proporcion" style="width: 478px; height: 275px" title="diseño personaje proporcion" id="image67" /></p>
<p>The first one is much more dynamic and interesting, but we used more space to the wide&#8230; to adjust to the space we had we changed the pose slightly, but it lost all the charm. In this case, the best thing to do is to <span class="resalte1">cut the image; </span>doing this we get to take advantage of the maximum possible space, and also the character looks bigger&#8230;</p>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes/manual_diseno_mascotas/diseno_mascotas_proporcion03.jpg" alt="diseño mascotas ilustracion proporcion" style="width: 478px; height: 180px" title="diseño mascotas ilustracion proporcion" id="image68" /></p>
<p>As you can see, it looks much more attractive.</p>
<h2>Lines: weight, color and style</h2>
<p>The <span class="resalte1">lines weight</span> is the thickness of the lines we use while drawing. We can use many different line weights in one design; the general rule is: use the thicker lines for the general areas; while you enter into details, start diminishing the weight.</p>
<p>Let’s see a couple of examples:</p>
<p class="centrado"><img src="http://www.sosnewbie.com/imagenes/manual_diseno_mascotas/peso_de_lineas.jpg" alt="peso de lineas" title="peso de lineas" id="image71" /></p>
<p><span class="italic">Example A:</span> We have a thin line, without any weight differences. Also take a look at the <span class="resalte1">colored line</span>. the result is much more smooth, because it makes the color interior more important. I suggest doing this when you have to use the character at small scales.</p>
<p><span class="italic">Example B:</span> The line is thicker, there are weight differences and also the line remains black. The result is more impressive. The problem when using this style at small scales is that the line “drowns” the volume; at more line weight, less color interior, this way you will hardly obtain a good volume.</p>
<p>There’s little too say about the <span class="resalte1">line style</span>, there are as many styles as drawers out there&#8230; it can be rounded, sharp, thin, thick, variable, monotone&#8230; whatever you choose, try it to be coherent in the whole design.</p>
<p><span class="resalte1">One thing you should never do</span> is using pencil shading which is so typical in comics, mainly in the oldest ones (at the present time, the shading job is left more and more into the hands of the painter), doing this you will only get to ruin your image when you scale it.</p>
<p>If you want to learn more about this, visit the post about different line weights with Photoshop.</p>
<h2>Color: schemes and style</h2>
<p>Before deciding the <span class="resalte1">color scheme</span>, ask them to show you the backdrop where they are going to use it, also ask if they prefer any color scheme in particular&#8230; generally they will tell you to use their corporative colors.</p>
<p>If you are a novice, this <a href="http://kuler.adobe.com/" target="_blank">color scheme selector</a> can help you; even though you can always use some images you like and take samples to create your own, customized color library.</p>
<p>The same applies to <span class="resalte1">styles</span>; there are as many of them as artists or public to whom is destined. Think about the sensation that you want to transmit.</p>
<p><span class="italic">Example A:</span> hard brushes, contrast between shades and lights, saturated colors give more sensation of aggressiveness&#8230; this would be great for a teenager public.</p>
<p><span class="italic">Example B:</span> soft brushes, little contrast between shadows and lights, pastel colors; this gives a warmer sensation&#8230; this would be used for a childish public.</p>
<p>If you are an advanced Photoshop user you might already know how to change the color schemes of a finished design, if you don’t, it’s always useful to make a <a href="http://www.sosfactory.com/images/tutorials/hww/06color-test.jpg" target="_blank">color sketch</a> before the <a href="http://www.sosfactory.com/images/tutorials/hww/07Rendering.jpg" target="_blank">final design</a>, that way if there are any corrections to do (there are always corrections to do), you will save a lot of time.</p>
<h2>Final image optimization</h2>
<p>There’s a quite simple rule: if they are smooth colors, it’s better to save for web in <span class="resalte1">GIF</span> format, if there are degraded colors the best thing to do would be use <span class="resalte1">JPG</span> format (60% of quality should be enough).</p>
<p>For further details, I recommend you to take a look at the post about website images optimization.</p>
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